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125 records found.
Code : LSS/QO101 NSQF Level : Level 4 Notional Hours : 120 Sector : Leather

A Fleshing Operator makes use of the fleshing machine to mechanically scrape of the excessive organic material from the hide (connective tissue, fat etc.). Fleshing can be carried out prior to soaking, after liming or after pickling. The process of fleshing is called green fleshing if the removal is done prior to liming and unhairing. If fleshing is performed after liming and unhairing it is called lime fleshing. Sheep skins may be fleshed in the picked state.

Code : 2019/LT/LSSC/02984 NSQF Level : Level 4 Notional Hours : 200 Sector : Leather

Repairs different types of footwear and leather goods using hand tools. They are also employed in the footwear manufacturing unit to repair footwear damaged in manufacturing process.

Code : 2020/LT/DGT/03719 NSQF Level : Level 3 Notional Hours : 1600 Sector : Leather

The individual makes complete shoe or other footwear mainly of leather for each individual customer. Takes measurement of customer’s feet and studies design of shoe or footwear to be made. Selects and estimates material required for making different components such as upper, lining, sole, etc. Marks leather components with patterns and cuts them with knife (rapi) ensuring accuracy and minimum wastage etc.

Code : 2018/LT/DGT/02661 NSQF Level : Level 3 Notional Hours : 2580 Sector : Leather

Produces a range of footwear items including shoes, boots, sandals, clogs and moccasins generally made of leather, wood, rubber, plastic, jute or other plant material. Creates ‘last'(the mould the shoe will be formed around) and uses the ‘last’ when stitching the pattern pieces together in the correct shape before fitting soles and heels to the finished product. The shoe is then stained, polished, buffed and the ‘last’ is removed.

Code : 2018/LT/DGT/02719 NSQF Level : Level 3 Notional Hours : 2080 Sector : Leather

The person may work as Shoemaker Orthopaedic responsible for making complete footwear, mainly of leather, for customers with foot or leg deformities. Able to study drawings, prepare patterns, choose materials and cut parts by hand as per patterns made.  Should press and bend parts into shape, glue lining to leather parts and sew them together. Can also work as hand shoemaker. Select and estimate material required for making different components such as upper, lining, sole, etc. Mark leather components with patterns and cut them with knife (rapi) ensuring accuracy and minimum wastage.

Code : 2015/LT/LSSC/00342 NSQF Level : Level 4 Notional Hours : 120 Sector : Leather

The glazing operator’s role entails glazing/polishing leather under glazing jack to enhance colour tones and a finish in different areas of leather as needed, after which the leather is ready for further use to make various leather products such as goods and garments, footwear, etc.

Code : 2019/LT/LSSC/02986 NSQF Level : Level 4 Notional Hours : 200 Sector : Leather
Code : 2015/LT/LSSC/0361 NSQF Level : Level 4 Notional Hours : 120 Sector : Leather

To perform the harness making process by cutting, assembling leather parts and other material to form harness.

Code : 2015/LT/LSSC/00347 NSQF Level : Level 4 Notional Hours : 120 Sector : Leather

The primary responsibility of the Heel Attacher and compressor is to attach heel to the sole of a shoe by machine. He/ she are responsible to ensure use of right kind of nails, screws and glue etc while attaching heel to the shoe. He/ she perform the heel attaching and compressing process as per the required manufacturing process.

Code : 2015/LT/LSSC/00348 NSQF Level : Level 4 Notional Hours : 120 Sector : Leather

Heel Builder is a multi skilled role. He / She must be capable of operating various machines involved in heel building process and produce complete heel with conformance to product specifications.

Code : 2019/LT/LSSC/02996 NSQF Level : Level 2 Notional Hours : 200 Sector : Leather

A Helper– Bottom Making provides assistance to the footwear machine operators involved in material lasting, buffing, roughing, adhesive adding etc. He/ she is required to co-ordinate with team members and is required to assist the operators to carry out activities based on the production schedule

Code : 2015/LT/LSSC/00380 NSQF Level : Level 2 Notional Hours : 120 Sector : Leather

A Helper– Bottom Making provides assistance to the footwear machine operators involved in material lasting, buffing, roughing, adhesive adding etc. He/ she is required to co-ordinate with team members and is required to assist the operators to carry out activities based on the production schedule.

Code : 2015/LT/LSSC/00373 NSQF Level : Level 2 Notional Hours : 120 Sector : Leather

The primary role of a Helper in the dry operations processes at a tannery is to provide assistance in various processes of preparing finished leather such as in buffing, shaving, staking, toggling etc. An operator performs these functions and an Helper assists the operator and passes the completed work onto the next stage in production. He/she must have in depth knowledge and understanding of the process of production, health and safety standards and quality parameters.

Code : LSS/Q5601 NSQF Level : Level 2 Notional Hours : 120 Sector : Leather

The primary responsibility of a Helper- Finishing is to provide assistance to the goods and garments machine operators involved in colouring, lamping, cleaning and packaging etc. He is required to co-ordinate with team members and is required to assist the operators to carry out activities based on the production schedule.

Code : LSS/ Q3002 NSQF Level : Level 2 Notional Hours : 120 Sector : Leather

The primary responsibility of a Helper - Finishing is to provide assistance to the footwear machine operators involved in footwear cleaning, polishing and buffing, final inspection and packing processes and carry out material lasting, buffing, roughing, adhesive adding etc. He/ she is required to co- ordinate with team members and is required to assist the operators to carry out activities based on the production schedule.

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