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AR/VR

NQR Code:QG-4.5-ME-01841-2024-V1-MESC V1.0
  • Old Code: QG-4.5-ME-01841-2024-V1-MESC V1.0

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About this Qualification

Job Description

The individual in this job will act as an architecture and overlays AR-VR solution to deliver experience of their project vision to prospective users for analysis, learning and game development purpose. It articulates 3D content products for Virtual & Augmented Reality application with smart technology driven system (hardware) which brings realistic views to users. The Technical Artist also acts as bridge between the artists and programmers, ensuring the art content and features are easily integrated into the environment.

Eligibility Criteria

Criteria 1 Criteria 2 Experience Training Qualification
12th Passed No Experience None
Completed 2nd year of 3-year/ 4-years UG Passed No Experience None
12th Passed 4 years None

Progression Pathway

  • n/A

Learning Module In Job Role/Qualifcation

National Occupation Standards (NOS)/Module NOS Code Mandatory/ Optional Estimated size (Hours) Nos Credit Level
Introduction Mandatory 30 1 4.5
Prepare model and complete the texture as per real-time engines requirement MES/N0562 Mandatory 60 2 4.5
Test 3D models in the real-time/game environment MES/N0564 Mandatory 60 2 4.5
Artificial intelligence & machine learning MES/N0565 Mandatory 60 2 4.5
Deploy Internet of things (IoT) MES/N0567 Mandatory 60 2 4.5
Enterprise block chain MES/N0568 Mandatory 60 2 4.5
Prepare computer generated models MES/N0569 Mandatory 60 2 4.5
Add textures to models MES/N0570 Mandatory 60 2 4.5
Maintain Workplace Health and Safety MES/N0104 v1.0 Mandatory 30 1 4.5
Employability Skills DGT/VSQ/N0102 Mandatory 30 1 4.5